Jerky Boys Still Alive!

Well, I’ve got the computer up and running again and will touch base with peeps on-line again. Leave a message here if you want to get a little ole QW going again and have some fun!

If anyone is still interested in playing Quake Wars, leave a message here or come visit the forums to reconnect!

NEW NA Quick Cup

There is a new North American Quick Cup for Quake Wars.  All the information is posted at the website http://etqwnapubleague.tourney.cc/ .  For those who are interested please speak to either JohnnyMak or nestik and we will be happy to assist.  We are looking for scrims and potential people, so lets hop to it and try to compete, or we will look like jerks.

New Wolfenstein Updates

The new Wolfenstein is due in August, coming as early as August 4th in some parts of the country. There are new updates to the site that include a facebook page and other goodies. Here is the new intro written from the site:

In Wolfenstein, you play the role of an elite OSA (Office of Secret Actions) Agent named B.J. Blazkowicz. During a mission on a Nazi Battleship known as the Tirpitz, B.J. stumbles upon an amulet that possesses a mysterious power (which you can see in the game’s opening cinematic below). Unsure of its potential danger, B.J. takes the amulet back to his superiors at the OSA who begin to analyze and uncover its secrets. OSA scientists find out that there are powerful crystals within the amulet that are only found in the German city of Isenstadt. The OSA sends B.J. to Isenstadt to rendezvous with a resistance group known as the Kreisau Circle, and put a stop to the Nazis evil plans.

Within Isenstadt, a man known as General Zetta is commanding the Nazi SS Paranormal Division to utilize a dark energy source known as the Black Sun. First, however, the Nazis must bypass a dimension known as the Veil, which serves as a bridge between our reality and this dark energy source. The more the Nazis explore the Veil, the more twisted and dangerous their experimentation becomes.

To combat these occult experiments, B.J. will find an amulet of his own, similar to the one he discovered on the Tirpitz. This amulet contains crystals that give him access to the Veil and its powers, making him the perfect weapon to combat the SS Paranormal. You are the only soldier capable of fighting against this dark and mysterious enemy, good luck!

Be sure to check out www.twitter.com/idwolf for more information on Wolfenstein.

-Sokal

Wolfenstein Facebook
Official Wolfenstein Site (New and Updated!)

Jerky-Boys Lead TGL in ETQW 6v6

Jerky-Boys ETQW comp team has now rocketed to the top of the TGL board after 2-0 wins over Team Geezer and Team Cross Breed after week 2

The first match over Geezer was a forfeit , after Geezers dropped out of TGL to focus on the STA season.  The match with Cross Breed was very exciting after a final match set time by Jerky-Boys at 6:43.

Quake Wars developer signs on Guerrilla Games’ top level designer to fill same role on Bethesda-published multiplatform game

In May 2008, Splash Damage offered the initial clues on its first project since the well recieved PC edition of ETQW, saying that it had entered into a long term developement deal with Fallout 3 creators Bethesa Softworks. Since then, the London-based studio has been bulking up on industry talent, announcing in December that Fable II lead designer Paul Ham would take over as creative lead at the studio.

In March 2009, Splash Damage said that it has acquired yet one more industry heavyweight. The company announced that Killzone 2 lead level designer Neil Alphonso will fill the same role on the Bethesda-published game. Prior to his stint at Guerrilla Games, which shipped its hightly rated PlayStation 3 - exclusive shooter in  February, Alphonso served as an environment designer on Ubisoft’s original Tom Clancy’s Splinter Cell and as a level designer on 3D Realms’ Duke Nukem Forever.

Very little is known about Bethesda and Splash Damage’s upcoming game. The project has been referred to only as a “AAA multiplatform title,” though neither a genre nor platform have been named. However, thus far, Splash Damage has built its name in the first-person shooter field, having been founded in 2001 by several members of the id Software mod-making community.

Splash Damage also noted today that since announcing its development deal with Bethesda, the studio has doubled in size. It is continuing to seek development talent in the roles of art, design, and programming.

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